[2025.07.08] We thank Alex Nasa for providing us with an excellent Huggingface demo. [2025.06.30] We release the training & inference code. Our code relies on Python 3.10+, and is developed based on ...
We present a Planar-based Gaussian Splatting Reconstruction representation for efficient and high-fidelity surface reconstruction from multi-view RGB images without any geometric prior (depth or ...
Abstract: In recent years, 3D Gaussian splatting (3DGS) has shown high-fidelity rendering results in real-time. However, 3DGS often encounters the overfitting problem under sparse-view conditions due ...
Abstract: The emergence of 3D Gaussian Splatting (3DGS) has recently ignited a renewed wave of research in dense visual SLAM. However, existing approaches encounter challenges, including sensitivity ...
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