Tutorials might well be the bane of the video game industry's existence. Teaching a player how to do something is surprisingly difficult to do. Even if a developer crafts an educational and ...
Valve's sequel to its puzzle masterpiece brilliantly satirizes itself - and all video-game storytelling - with a single ...
Abstract: In the domain of game artificial intelligence, tutorial systems have seen limited advancement despite their critical role in onboarding players. Traditional tutorials often neglect ...
This is a concise Python 3 programming tutorial for people who think that reading is boring. I try to show everything with simple code examples; there are no long and complicated explanations with ...
RAGS, the 'Rapid adventure game system', is a set of tools to develop simple point and click games with text and images. There is a 'Rags Designer' used to create the games, and a 'Rags Player' to ...