Today’s movies use a combination of real-time engines and live action footage to create more immersive cinematic visuals, with popular movies like Guardians ...
In just one day, players from all around the world will finally get to play Embark Studios’ newest title, ARC Raiders. What ...
Our Culture Mag on MSN
Crafting Stunning Visuals: Why Unreal Engine Is the Future of Game Design
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
It might be shifting record numbers on consoles, but the PC is the Battlefield series’ home turf – a fact the development team hasn’t forgotten. Battlefield 6 has skipped some 2025 tech trends in the ...
The inconceivable has become reality as gaming grows ever flatter and consolidated, but there’s at least one front where the ...
Indy100 on MSN
The Outer Worlds 2 review: Not quite out of this world
My heart sank a bit playing through the opening mission of The Outer Worlds 2. It felt as though the pacing was way too slow ...
NVIDIA has expanded its DLSS 4 technology to several major upcoming titles, marking another step in the company’s ongoing ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
The gist of DF's discussion revolves around two main things: Halo Studios art style for the remake, and its Unreal Engine 5 ...
Real-Time Kids Animation Is Here," Di Figlia argued that Unreal Engine is as relevant to animation as live action. "In 2019, though, right about when I was starting at Unreal Engine, there were ...
EXCLUSIVE: Producer Uri Singer is reuniting with Aaron Fisher, the director and co-writer of the upcoming satirical horror-thriller Corporate Retreat, on Diamond in the Rough, a romantic action ...
There's a whole world under the surface and only Ron has any idea about it. And sometimes the two worlds collide, and sometimes they don't. Ron holds them at arm's length from each other. Watch every ...
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