A Python tool for measuring and comparing whether sin(x) and cos(x) are implemented as standard (≤2 ULP guaranteed) or as approximate “fast-math” versions across multiple GPU backends (Vulkan, D3D12, ...
We use PyOpenGL to render 3 dimensional environments (including 3 dimensional and 2 dimensional objects) into 2 dimensional images/frames (2 dimensional arrays with float values for red, green and ...