I have a bunch of hard-coded global 3D arrays of floats. I can loop through an individual 3D array just fine, but I also want to loop through all the 3D arrays. So, I thought of creating a ...
In our first part on pointers, we covered the basics and common pitfalls of pointers in C. If we had to break it down into one sentence, the main principle of pointers is that they are simply data ...
I'm trying to templatize a class, based on a list of values. The list can't be another class - template parameters need to be compile-time constants. So that leaves arrays as the option.<P>My current ...