By age 16, almost two‐thirds of kids have experienced trauma, such as abuse, neglect, natural disasters or sudden loss of a loved one, according to the Centers for Disease Control and Prevention.
Professor Watson announces the opening of enrollment for the next session of Ethics in the Workplace, a specialized course ...
In an era where student-centered instruction and competency-based learning are gaining traction globally, enhancing teacher capacity remains a pivotal challenge. Recognizing this, a team of Chinese ...
Guidance on bringing together academic expertise, students’ lived experience and GenAI’s creative capacity to co-design genuinely inclusive, collaborative, and engaging learning experiences ...
Game-based learning takes advantage of the natural interest of play to attain certain learning goals. It turns basic academic and cognitive skills ...
Games-based activities foster active, relaxed learning and collaborative problem-solving. Rebecca Andrew and Sam Chadwick offer guidance on how to design and tailor them to suit a range of needs ...
Duah: Using puzzles, both at home and in classrooms, can restore the often-forgotten truth that learning happens in ...
To create a safe and equitable classroom, rules must be applied consistently, and all students should be treated with equal ...
Three PPPL researchers have earned the prestigious Kaul Foundation Prize for their groundbreaking work in fusion stability.
The communication between the school and the home is a potent stimulus to the academic achievement and social-emotional ...
On November 8, 2025, the Faculty of Education at East China Normal University hosted a grand ceremony to present the second ...
Happy New Year! As the celebrating draws to a close, it’s time to buckle down to plan on making 2026 the best yet. How do we ...