I'm trying to make a point in my C++/data structures class about two-dimensional arrays being an array of one-dimensional arrays, so I thought I'd be clever and whip up the following quickie sample ...
In our first part on pointers, we covered the basics and common pitfalls of pointers in C. If we had to break it down into one sentence, the main principle of pointers is that they are simply data ...
Pointer arrays are a useful tool for mapping peripheral registers to a driver. There are many advantages to using pointer arrays such as simplified initializations and the ability to generate a ...
One of the fundamental issues in driver design is deciding how to map to the peripheral registers. Over the years there have been many different methods that have been used such as setting up ...
This is an excellent question. Zero-length arrays, also known as flexible arrays, are used to implement variable-length arrays, primarily in structures. That's a little confusing, so let's look at an ...
The awesome power of C cuts both ways. Here’s what to watch out for, and how to keep your C programs on the straight and narrow. Few programming languages can match C for sheer speed and machine-level ...
Knowing how references really differ from pointers should help you decide when to use references and when to stick with pointers. In C++, references provide many of the same capabilities as pointers.
Pointer arrays are a useful tool for mapping peripheral registers to a driver. There are many advantages to using pointer arrays such as simplified initializations and the ability to generate a ...