Variable rate shading (VRS) is a relatively new technology that will have an important impact on the next-gen gaming consoles from Microsoft and Sony that are scheduled for release in November. VRS ...
THE VISUAL IMAGE is inherently ambiguous: an image of a person on the retina would be the same size for a dwarf seen from up close or a giant viewed from a distance. Perception is partly a matter of ...
Flat shading is term often used in 3D graphics tutorials to describe shading that shows the contours of an object without making the surface appear glossy. The same effect can be achieved when making ...
Scientists at Germany’s Fraunhofer Insititute for Solar Energy Systems (ISE) evaluated the performance of its newly introduced ‘Matrix’ approach to interconnecting shingled solar cells. The institute ...
Microsoft has added Variable Rate Shading to its DirectX 12 API, making it the first graphics API to offer the tech across different hardware. Variable Rate Shading (VRS) is something Nvidia has been ...
An international research group has conducted a comprehensive review of all designs and control strategies for PV-integrated shading devices (PVSDs), in order to help bring the technology closer to ...
With so much revenue riding on live events, it’s critical for producers to provide the best possible experience when presenting live and post-produced content. Higher resolution (example 4K) has been ...
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