The crash of the videogame market in 1983 struck down a slew of victims, and unique products such as the Vectrex were not immune to its destructive ways. The all-in-one console featured a ...
The Vectrex may be the most innovative video game console you’ve never heard of. It had everything it needed to prompt a revolution, including controllers far more sophisticated than the competition ...
This week's thrifting adventures happened mostly by proxy. In the middle of recording another exciting installment of Game|Life The Video, I got a rare midday phone call from my parents in Connecticut ...
In an age of blocky pixels, vectorbeam monitors offered sharp arcade action in games such as Asteroids, Tempest and Star Wars. The Vectrex game console brought the technology home, but the system's ...
It appears that every great console is bound to get a miniature remake: we’ve had the PlayStation Classic, the Mini NES and SNES, and even a miniature Sega Genesis/Mega Drive. But one great console ...
Ask any hardcore gamer who grew up in the 1980s to name what they believe to be the first portable gaming console. They’d probably answer with the Entex Electric Baseball game or those tiny, white ...
When The Vectrex arrived in 1982, it felt like it had beamed in from the future. Unique then – and still today – as the only home console with a vector display, it served up pin-sharp glowing graphics ...
Watch Travis Landry’s appraisal of a 1982 Vectrex arcade system with 3D imager & games in North Carolina Museum of Art, Hour 1. Antiques Roadshow is available to stream on pbs.org and the free PBS App ...
Although it wasn’t the first to do it, Nintendo certainly brought a renaissance to miniaturized throwback consoles with its NES and SNES Classic Editions, which then inspired miniaturized versions of ...
Retro heaven: Vectrex is on its way to the iPhone and iPad. Vectrex, the sent-from-the-future vector-based games console from 1982, is soon to come to iOS. The Vectrex Regeneration emulator, complete ...
Finishing up your backlog is usually discussed as an act of time; these games are kept around until we have the free weekend necessary to finish them before moving them over to the mental “finished” ...
It probably wouldn't have progressed in the same way, because vector graphics are sharply limited in terms of complexity. The way a normal CRT works is panning left to right, top to bottom, with the ...