Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
Our Culture Mag on MSN
Crafting Stunning Visuals: Why Unreal Engine Is the Future of Game Design
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
Project TAL is an AAA single-player action RPG being developed by MADNGINE and published by Wemade Max, both Korean companies ...
As part of the Galaxies Autumn Showcase 2025, developer Unifiq made an appearance to present a glimpse at its upcoming ...
Explore Bethesda’s journey from Morrowind to Starfield, how the Creation Engine shaped open-world RPGs, and why these games ...
Creative Bloq on MSN
Heart Machine's new game ditches Unreal 5’s latest tools for hand-drawn art
"Some of the major influences were things like Annihilation, Somerville, Severance, Inside, HP Lovecraft, overall anything ...
Built on the WEMIX PLAY blockchain ecosystem, Legend of YMIR integrates a Play and Earn (P&E) system that combines in-game ...
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