I'm working on a C++ project for practice right now (hoo-ray) and have a question about accessor functions for my C++ classes.<BR><BR>As I understand it, these are normally made inline so that the ...
One of the most critical aspects of object-oriented programming is encapsulation, which allows one to define labels for the data members and member functions, to specify if they are accessible from ...
I'm trying to create a "Controllable" interface, that allows a "Controller" object to manipulate the value of generic Controllable objects' variables. Since the Controllable objects are typically ...
Using member initializers offers more control over what constructors do, and helps eliminate unnecessary default initialization. In C++, a constructor is a special class member function that provides ...