Back in the day - that'd be sometime in 1997 or, maybe, 1998 - we, the Ion Storm Austin team and I, were just getting started on the development of Deus Ex. There were plenty of people on the team who ...
PC gaming is pretty much the best. You get the prettiest, cheapest, most flexible versions of almost every game, along with hundreds of games that aren’t available ...
Kicking off the Mobile Games University track at Pocket Gamer Connects London, The Secret Police CEO Harry Holmwood begins with an apology. It was not his idea to call this keynote "The Mobile Game ...
For the last 17 years, I have been the CEO of Novarama, an independent games studio from Barcelona, Spain. While we are not a massive studio like Bioware, we have managed to survive as a 30-person ...
We may earn a commission from links on this page. For lo, we did climb to the top of Video Game Mountain. We spoke with the burning GameCube, and we did return with The Ten Commandments of Video Game ...
As much as games have seen tremendous technological advancement in the last 15 years or so especially, each new innovation brings with it its own share of issues and complications, particularly as ...
Guitar Hero: Smash Hits arrived at the office and I set about writing the review for it. But there wasn't much to say; if you want to play the included tracks with a full band, using the master tracks ...
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